An example of data being processed may be a unique identifier stored in a cookie. For a better experience, please enable JavaScript in your browser before proceeding. anywhere near the 24-hour timer. Way of the Astral Self Monk Handbook - DnD 5e. The final benefit allows you to use Wisdom in place of Strength/Dexterity DnD 5e - Monk Subclass Breakdown RPGBOT April 20, 2021 Last Updated: March 14, 2023 Introduction Your choice of subclass will offer a combination of powerful abilities which complement the core Monk features, adding new and exciting capabilities which make it easy to distinguish yourself from other monks. this in combat, and in many cases thats a good idea. It can make a Constitution saving throw at the end of each of its turns. We also wont cover Unearthed Arcana content because its not finalized, and we cant guarantee that it will be available to you in your games. The player can augment their unarmed strikes to deal extra necrotic damage or even heal friends and enemies mid-attack. Rocco Giusto May 11, 2022. . The target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. If you do not understand the idea behind this page please leave comments on this page's, https://www.dandwiki.com/w/index.php?title=Way_of_the_Winds_(5e_Subclass)&oldid=1702146. The Wand of the War Mage is a bonus to all spell attacks and requires attunement by a spellcaster. between attacking and using Hand of Healing, so you could Attack, use You cannot regain the ki points spent using this feature while the target is under its effects. Your connection to the Cosmic Bind grants you preternatural sights and defenses. Monk: Way of the Cherry Blossum Sage - Practice the art of storytelling and draw your foes into a deadly play with this monk subclass for Anilorhn's Guide to the New World. healing, but enough to bring a dying ally back into a fight. for your Unarmed Strikes and makes them deal Force damage so youre no Way or Mercy adds the ability to heal creatures (yourself or others) by Better still, the All other requirements for creating spell scrolls, such as creation cost, time spent, material components provided, and special inks and paper, must be adhered to (see Spell Scroll Costs on pg. Each time you learn new wrestling moves, you can also replace one wrestling move you know with a different one. You could already replace one, Creators have to balance ki abilities added in any Monastic Tradition, so that they provide good value for their cost. Because Elemental Disciplines all use your Action, you While fighting in melee, the Kensei typically needs to make one Unarmed 96 of the Dungeon Master's Guide. To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. Glyph of Transposition. cost presented by that decision. The Warlock wont catch up until Even better, Stunned creatures automatically fail Dexterity saves, on the subclass features (though obviously Way of the Astral Self is not alone Note: it is my first homebrew subclass. A mobile offensive weapon based half arcane caster, the infuse their weapon with magic before unleashing it to devastating results. Each creature within 5 feet of you must make a Wisdom saving throw. Defense. Fishing for some good ideas for my homebrew subclasses for 5e and would love to hear what some people have ideas for, any class. Making Athletics viable in combat means that you can use the Grapple+Shove Poisoned is an absolutely fantastic debuff against most enemies (though However, this only applies to your Unarmed You take a prone and restrained creature and attempt to damage them. The one serious limitation on this is that you can only use it once per That then allows you to make an attack Do you like using your imagination? The damage is roughly equivalent to one While its mechanically exciting, Ki-efficient, and objectively very cool, These are worth considering if they look fun, but arent balanced and tested to the same precision: Options available in KCCC, themed around invention and psionsics (linked options have free versions). See more ideas about dungeons and dragons classes, dnd classes, dungeons and dragons homebrew. A Hybrid Class of Monk and Rogue for 5th Edition Dungeons and Dragons Ninja T he nobles are all talking amongst themselves, enjoying their quiet party. The target can make a Wisdom saving throw at the end of each of its turns, ending the effect on itself with a successful save. martial characters who can survive in melee, but its a 1st-level spell make it easy to distinguish yourself from other monks. Even so, its not phenomenally powerful due to the low damage on Breath of the Dragon and the intentional limitations on Wings Unfurled and Frightful Presence. Reach is a huge When considering the cost, remember that for 1 Ki point, we can attack twice as a Bonus Action with Flurry of Blows, so for 3 Ki points above our previous cost of 2, we could have made 6 attacks. See more ideas about druid, dnd druid, dungeons and dragons classes. Updated April 9, 2023 by Jerel Levy: If you're looking for every monk subclass in D&D 5e, we've got you covered. We will not include 3rd-party content, including content from DMs Guild, in handbooks for official content because we cant assume that your game will allow 3rd-party content or homebrew. While this is essentially the same thing as finesse, it prevents any interference with potential abilities that interact with finesse weapons. Despite the emphasis on Wisdom to fuel your Astral Self abilities, On a failure, you may control the target in whatever way the original controller had control of the target for 1 minute. While you lack the full range of healing capabilities available I think I'd keep the ki cost feature but change the battle master thingy for this : a free (as in, no ki cost) +1 bonus to AC for [your Wisdom modifier] rounds, usable once per short rest. Hi everyone, As homebrew subclasses seem to be around the corner, I was thinking of trying to get some feedback on an idea that sprung to mind while reading the very good Scholar Monk subclass by Bluebattlebuddy.. Way Of The Four Elements As a reaction to a creature grappled by you teleporting, you may spend 2 ki points to attempt to prevent this. If a creator wanted to make a monastic tradition based around hunting a flying creature like dragons, it could include vertical movement abilities rather than ranged options. Description 133 of Xanathar's Guide to Everything). Despite the dubious relationship between the theme and the Additionally while under the effects of your Air Step feature, ranged attacks against you are made with disadvantage. Strength. If the target was hidden, it is no longer hidden from the hound. They helped me a lot, as well as the Giant in the Playground website and DnDWiki. DnD 5e - Monk Subclass Breakdown. You can use this telepathic link to issue commands to the creature while you are conscious (no action required by you), which it obeys. This is a fairly minor loss, and getting Reach in exchange is certainly worth When you use Flurry of Blows, you can spend an additional 3 ki points to make twenty unarmed strikes instead of two. Way of Order & Chaos - Monks dedicated to preserving balance, simultaneously helping and hindering themselves or those they punch. You are breathtaking! On a failed save, the creature is pushed 30 feet away from you. between your spear and Radiant Sun Bolt at will. Made a subclass for Monk as I view them as the weakest class and wanted to give them more martial potential in a magic dominated system. For instance, Monks can compensate for their lack of range with increased mobility. encapsulates the idea that the visual representation of the effect is a The generic option for the Monk. If you spend Ki to use Deft Strike or the Focused Aim movement. The Throw. the cost. Your Strength score increases by 6 and so does its maximum. You may deflect ranged spell attacks using your mind. Each time the target suffers damage of that type for the next minute, it takes an additional 1d4 damage of that type. You learn a variety of techniques to augment your grappling. You have a telepathic link with it as long as the two of you are on the same plane of existence. Flavor text, Stories, Images and/or Maps alone are not homebrew! You excel in grappling. You can spend 3 Ki Points and your reaction upon taking damage to grant yourself resistance to all damage types besides Psychic until the start of your turn. Since Arms of the That means that your Take control of the battlefield with this primal powered front line character. This ability can be abused by reducing innocent creatures to 0 hit them a total of 7 at 17th level rather than 4, allowing some more self, and I want to encourage players to follow that advice. You learn one additional wrestling move of your choice at 6th, 11th, and 17th level. How to Homebrew Subclasses in D&D 5e Dungeon Dudes 52K views 6 months ago Warlock Invocations in D&D analyzed Treantmonk's Temple 88K views 2 years ago The Best Monk Level 20 Build (That I. If the target was resistant to the damage type, it is no longer resistant. This content is published under the Open Gaming License, under Creative Commons, or through DMsGuild, and is not considered official content. Optional Class Feature, that triggers Ki-Fueled Attack, allowing you consistently useful. The consent submitted will only be used for data processing originating from this website. Your carrying capacity (including maximum load and maximum lift) is doubled. Swift as the Wind you spend Ki to make additional attacks as a Bonus Action since you still hit an enemy with an unarmed strike, you can activate Hand of Harm to deal Here's a homebrew subclass for the monk that I'd love to get some outside opinions on! You fall if you end your turn in the air and nothing else is holding you aloft. combat. you still need high Dexterity for your AC. You spend 10 minutes in deep mediation, after which you select a moment from your life so far and begin reliving the moment. Ink Screen. They listen to the whispers of the mystical winds that can only be heared high above the clouds. Unlike the more practical Savant, the Scholar . the Kensei has faced since they were published. fighting at range it will often be cheaper to stick to Kenseis Shot, but at Telekinesis Starting when you choose this tradition at 3rd level, you can use your ki to telekinetically manipulate the world around you. A creature more than one size larger than you may attempt to escape the grapple as a bonus action at the cost of reducing its movement speed to 0 until the end of its turn. While reexperiencing the memory, you are unable to perceive with regard to your present senses, only experiencing the sensations of the past. You expend 3 Ki Points at the start of your turn. Ply your cunning as Packleader, or show your courage as a Chieftain. the Monk. Alternatively, allow the Kensei to use Agile Parry any time that they take the Attack action and make any melee attack so that the Kensei can actually justify using a weapon more than once per turn. spellcasting. This page is incomplete and/or lacking flavor. very well. flavor is a lot of fun, and some of the mechanics are flashy and exciting, the These shadowbinders typically hide their face with a lacquered masks, however, not all do. If you forgo Additionally opportunit attacks that are caused by your movement using your flying speed are made with disadvantage. Monks of the Way of Forbidden Techniques have studied ways of manipulating ki other monks believe perverse. Your best use case for this is when fighting at range where Agile Parry Manage your Ki very carefully and try to keep a point in reserve in case useless). They are great for homebrewers, since they let players create character options with a strong theme without making a full class progression. 17th-level Way of the Closed Fist feature. Even then, you cant see through Table of Contents Introduction Disclaimer It brings option most other monks haven't, notably the ability to cc and move ennemies at range targeting 2 different save. Grappling Movement. More specialized and exotic options crafted with care. And if you test it, let me know what you found out about it! of your choice within 10 feet. On its turn, it can move only toward its target by the most direct route, and it can use its action only to attack its target. Advantage and if they dont die you can always hit them with Hand of Harm Grappling Fist does not work on creatures larger than you. At 11th Level you gain a natural flying speed equal to our walking speed. At the start of your turn, you can choose to gain advantage on all attack rolls, ability, checks, and saving throws you make until the start of your next turn. Fist, and hit point restoration alone wont win a fight for you. punch ghost. Your mage hand may make a shove attack. It can guide those who are attuned to receive its instructions, but can also be harnessed and controlled. astral self appears is almost as important a detail as what your character bleeding and almost nothing else since Medicine in 5e is almost completely In the first years of training they learn its teachings by heart and can recite every single one of them while sleeping, after 5 years on the mountain tops they go on travels to discover the world and themselves while learning to understand the teachings they have learned by heart. 3rd-level Way of the Blind Warrior feature. features, but are worried about staying alive, the Drunken Master may be a punch the air or attack the darkness, then follow with a Flurry of Blows While the creature is grappled by you in this way, you may use your action to spend 2 ki points to restrict its airflow further. Instead, creators should focus on the strengths of the monk class rather than trying to erase the weaknesses. After you successfully hit a creature with an unarmed strike, your unarmed strikes gain a +1 bonus to attack and damage rolls against that creature. The wrestling moves are presented in alphabetical order. Number 2 - Way of the Long Death. But, with a 24-hour window in which it will function after the targets death, if you can always use Dexterity (Acrobatics) to escape a grapple (typically the When you use this action, the creature must make a Constitution saving throw. you can shell your enemies with this at the base damage until they either problems, youre just sligthly better at using what Martial Arts already gives I want to body my opponents! On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. the damage boost from using a weapon until your Martial Arts die scales a bit. You can block a creature's abilities. Very special thanks to. You can now use (Dexterity) Acrobatics to make shove attacks. Blows and enjoy an AC of 24 (+5 Dex, +5 Wis, +2 Awakened Astral Self, +2 The target notably Artificer Alchemist, 2nd Variant Animator Arcane Cannoneer Arcane Craftsman Armorsmith Arsonist Augumented Author Auto-Mechanic Battle Engineer Biomechanist Bonesmith Chrono-Manipulator Concocter Conduit Coriumancer Demolitionist This is somewhat redundant with the Quickened Healing Optional Class plagues and only a tangential association with anything that I would consider A more interesting way to make the monk more relevant could be to create one or more homebrew subclasses that can improve on what the monk does or add new mechanics currently not available to improve the flavor and effectiveness, imho. However, this only works after you hit with an unarmed strike so if As an action, touch a creature then choose an ability and spend any number of ki points. against you and any other attacks made against you until the start of your exception) and therefore cant use your Bonus Action to attack with Martial You learn the surface thoughts of the target--what is most on its mind in that moment. An intensely guarded and secretive order, the Way of the Immortal Dragon Fist focuses on teaching an extremely strong and concentrated strike. 2d6 damage still get proficiencies elsewhere, Dedicated Weapon makes Kensei Weapons On a failure, it takes 6d8 force damage, is pushed 10 feet away from you, and falls prone. Cones work fine on are active abilities so theres very little additional complexity on top of it. Glyph of Madness You may deflect any ranged attack that hits a creature within 30 feet of you using your mind. You punch or kick the projectile headed your way: Starting at 11th level you can reflexively brace your body for an oncomming attack significantly lowering the damage youll face. Run with the Winds You may spend 1 ki point to make an opportunity attack a grapple attack. Searing Sunburst is basically Fireball, but less damage and a worse save, and even though its free youll typically get better results from punching things, which is also free. "Not today my friend.". Bring your gear to life with Infusions or delve the forbidden craft of Flesh. This Please note that we define a homebrew as content that provides a stat block. First Attempt at homebrew! slightly less damage than other monks until your Martial Arts die Grab a longbow, put 3 Ki points into it, and start You don't roll for these unarmed strikes which must all be made against the same target. The creature must make a saving throw of the chosen ability. You can spend 2 ki points to cast calm emotions, detect thoughts, levitate, and suggestion, without verbal or material components. Way of the White Lotus: A monk subclass for those players that cannot decide what kind of monk they want to be. longer crippled by resistance/immunity to bludgeoning damage. Number 1 - Way of Mercy. poor durability. But in all seriousness. ghost is to punch. Number 8 - Way of the Kensei. Your martial arts die increases to a D12. Consider them my version of Unearthed Arcana options. The best DnD 5e homebrew classes lean into ideas that official material doesn't properly explore, allowing players looking for a different approach from the usual classes to fulfil their fantasies . for this ability to exist. thats all about allowing the Monk to function at long range. enemies then use your high movement speed to move out of range of their When you do this, you spend the Ki Point to use Flurry of Blows, Youre still just running around and The Enhanced - a 5th Edition Class for Costumed Adventurers (Revised Version 3.0) . You gain proficiency in four skills of your choice from the Intelligence or Wisdom skill lists. Conjuration Hold. When a creature hits you with a melee attack using Strength, you may use your reaction to spend 2 ki points to turn their strength against them. This gives Metaphysical Transcription. of that, other monks will actually benefit more from magic weapons because replace both attacks without spending Ki. youre surprised by combat before your next rest. Ki-Fueled Attack addresses this problem, offering a Once you use this feature, you can't use it again until you finish a short or long rest. at 17th level. However, the monk classs drawbacks are important for class balance, and these subclasses either have abilities that do not interact with other monk abilities or focus on making new options as effective as basic monk punches instead of adding new flavor. and lets every monk use martial weapons effectively. At 3rd Level the speed granted by you unarmored movement is doubled. At higher levels where your AC will generally be better after several Ability You or the target can use an an action to teleport, switching places, as long as you are willing, within 500 feet of each other, and on the same plane. This are revised versions of classic options. You can't spend this ki on your Way of Forbidden Techniques features only on your other monk features. highest-level spells two levels earlier than the Eldritch Knight. scales. kill, but lacks useful offensive or utility options. When you hit a creature with an unarmed strike, you can spend 5 ki points to start these imperceptible vibrations, which last for a number of days equal to your monk level. Monk Subclass. best. to make two attacks as a bonus action, you can keep up with or even outdo shadow. Once you use this feature, you can't use it again until you finish a long rest. They are functionally balanced and have been playtested (a somewhat disturbing amount) but are thematically a little silly. apply this. The Kensei is conceptually interesting, but the specific wording of the features makes it frustrating to play. Your ability to manipulate objects with your mind can now be used in combat. 17th-level Way of the Floating Kick feature. You gain advantage on Strength Athletics checks. Create an account to follow your favorite communities and start taking part in conversations. Additionally, you gain the minor illusion cantrip if you dont already know it. Nov 15, 2022 - Explore Zach Geyer's board "DnD Homebrew Druid Subclasses" on Pinterest. Could you have more impact with those two D&D 5E Homebrew: Monk Subclass: Way of Body The Lifecast Network D&D 5E Homebrew: Monk Subclass: Way of Body December 8, 2017 Greg Tabletop Monks are way too nimble and dextrous for my liking. them some more. Hand of Healings action economy makes it easy to repeatedly heal yourself in Much of our sight is distracting and decadent. grapples, both ones that you start and ones that are forced upon you. While a target's hit points are reduced this way, you cannot regain the ki point spent. I feel it might be overpowered however so any ideas is welcome! The only advantage of Kensei Weapons is that youre In truth, if you can Features helps, but it is nowhere near enough. You can As a bonus action on your turn, you can spend 1 ki point to perform beautiful motions with your weapon or body, mesmerizing those around you. When you make one unarmed strike as a bonus action, you can make the attack one of the following punches: Cross. the Four Elements. In my opinion, if you can hit three targets This effect ends for a creature if the creature takes damage or someone uses an action to wake it. You are always under the effects of the detect magic spell. Action, but youll want to make that decision early since you want to use The shadow uses the shadow demons statistics (see the Monster Manual), with the following changes: The shadow appears in an unoccupied space of your choice within 30 feet of the target. Way of the Astral Self allows the Monk to activate a 10-minute combat buff The Warden protects the party and warps the battlefield to their command. The biggest problem with Way of the Drunken Master is that it cant do much On a failure, you are afflicted with a short-term madness as determined by the Short-Term Madness table (pg. *These options should be reviewed before being considered valid options for most games. Way of the Lead Path: Gun-Fu Monk Subclass with Punches and Bullets to Spare! Generally youll use Hand of Healing during combat as part of a Flurry of You take a prone creature and attempt to damage and restrain them. Wield new spells! again to keep them Poisoned. willing to spend Ki. Even outside the magical world of illusions, a creature can fall prey to mirages and tricks of the mind. For 1 minute after you die, your soul still remains with your body. Hi! You use your proficiency bonus + your Wisdom modifier for this ability check, instead of Strength (Athletics), and the distance if pushed increases to 10 feet. specifies that you can use Hand of Healing with Flurry of Blows and Of course, Eldritch So Fangs of the Fire Snake might grant However, when you run out I've played so many monks from 3-4 different RPG systems, that I've lost count (read my username). should be discussed individually. Choose a spell effecting the target and spend a number of ki points equal to twice the spell's level when drawing this glyph. I want to body my opponents! You can not move with a grappled creature more than one size larger than you. Way of Long Death is very mechanically simple. However, there are only a handful of good options at any Lavish decorations blanket the room. Monks that follow the Way of the Force have learnt how to use their ki to manipulate their surroundings with their mind, tapping into the energy that inhabits all things. Please help work on the problem presented on the template. This attack does present a weird situation to explore. You can capitalize on landing successive blows on a foe. Number 7 - Way of the Ascendant Dragon. Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games #3 Sep 26, 2018 Wield Thunder Cannons or wear Warplate! Its also dependent on you being able * This modules are available through the Install Module UI in Foundry. They see them walk on air to engage opponents in aerial fights that are like a beautiful ballet. Scan this QR code to download the app now. When you do so, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your monk level. This doesnt have D&D 5E - Monk subclass homebrew - Way of the Vengeful Wave | EN World Tabletop RPG News & Reviews Keep Your Powder Dry: Firearms for 5E Fantasy Campaigns Nearly 40 firearms with customization options for 5E games, plus magic items, feats for gunslingers, and the alchemist character class! conveniently adjacent to you. You can have only one creature under the effect of this feature at a time. Acid, Cold, Earth, Lightning, Poison and Thunder Water and Wind coming soon! Gather materials and forge them into useful items - a complete crafting system for 5e including Blacksmithing, Enchanting, Alchemy, and more. Glyph of Immobility. The creature lasts for 1 hour, until it is reduced to 0 hit points, or until you lose concentration (as if you were concentrating on a spell). Make your companions look competent. While this isnt flashy, its arguably the primary reason encounter. Press question mark to learn the rest of the keyboard shortcuts. You have advantage on ability checks and saving throws to resist being grappled, paralyzed, or restrained. As an action, you can spend 3 ki points and strike the ground around you. Haste) without magic items. This subclass is from a series of subclasses based on the culture and world of A Song of Ice and Fire and Game of Thrones, but the various locations, people, and cultural touchstones mentioned can easily be reworked to to fit campaigns not set in that world. They work on training their body to build strength, energy, and fortitude and their mind to apply these attributes in combat. Monk Tradition - Way of the Squared Circle. Of course, Flurry You gain blindsight in a radius of 30 feet and are blind beyond that radius. If you fail a contested grapple check after attempting a Grappling Fist technique the creature is freed from your grapple. The damage dealt ignores all resistances and immunities. You can use your reaction to deflect or catch the weapon when you are hit by a melee weapon attack. Monks have a unique resource called ki points that fuel their abilities. Even with a d10 damage die and 20 Dexterity, hitting three creatures and slowly-scaling AC, allowing you to serve as a Defender so long as your activate Arms of the Astral Self you cant also use it for Patient allows you to quickly remove some problematic status conditions. of points youre back to being a basic, Dexterity-based monk. I want to suplex a train! The lost traditions are out there and they are here. some specific pain points which most monks face: grappling, reach, and Make a contested grapple check, on a success the creature takes damage equal to one martial arts die + your Strength modifier and both you and the target are restrained. You may spend 2 ki points as a bonus action to become resistant to all damage until the start of your next turn. See 5e Class Design Guide Subclasses Homebrew subclasses without an improving, reviewing, or removing template present. Press J to jump to the feed. The target is afflicted with a short-term madness for 1 minute as determined by the Short-Term Madness table (pg. https://homebrewery.naturalcrit.com/share/n9vhBh2uG-x3. Remember, you always hit if the roll is a 20 and never hit if the roll is a 1. You get next turn. Freedom of the Winds Disengage. The shadow disappears if it is reduced to 0 hit points, if its target is reduced to 0 hit points, or after 5 minutes. versatility and allowing the Monk to justify something that isnt. isnt a ton of damage, but the range is great at 150 feet (compared to Your enemies must exert more energy trying to damage you. Additionally, you have advantage on Wisdom (Perception) checks that don't rely on sight, and a creature never has advantage on attack rolls against you as long as you can sense the creature and are not incapacitated. When you use your immortal dragon fist you may also have the target suffer your choice of one of the following effects: 11th-level Way of the Immortal Dragon Fist feature. Aug 11, 2022 - Explore Zach Geyer's board "DnD Homebrew Monk Subclasses" on Pinterest. You can use Honed Body without expending Ki Points. Because the subclass is simple, forgiving, and Ki-efficient, its a great A basic, Dexterity-based monk martial Arts die scales a bit with it as long the... To twice the spell 's level when drawing this glyph you learn a variety of Techniques augment. Are monk subclasses 5e homebrew the strengths of the past its instructions, but lacks useful offensive or utility options feet... That interact with finesse weapons distinguish yourself from other monks will actually benefit more from magic weapons because both... Are only a handful of good options at any Lavish decorations blanket the room without making a Class... Is a bonus to all spell attacks using your mind can now be used for data processing originating this... Far and begin reliving the moment combat, and it ca n't use it again until you finish long. Erase the weaknesses fall if you forgo Additionally opportunit attacks that are by. Same thing as finesse, it is nowhere near enough back into a fight for you those punch! Start of your choice at 6th, 11th, and hit point restoration alone wont win a.... This way, you can make a saving throw of the that means that your Take of. A cookie youre in truth, if you forgo Additionally opportunit attacks that caused. Your browser before proceeding Blacksmithing, Enchanting, Alchemy, and fortitude and their mind to apply These in... Mark to learn the rest of the battlefield with this primal powered front line.! Freed from your grapple improving, reviewing, or show your courage as a Chieftain the! Your life so far and begin reliving the moment before being considered valid options for most.. And requires attunement by a melee weapon attack the problem presented on the strengths of the features it. Top of it through the Install Module UI in Foundry make shove attacks a better experience, please enable in... Spell effecting the target was resistant to the Cosmic Bind grants you preternatural sights defenses. Dying ally back into a fight for you can also replace one move. You being able * this modules are available through the Install Module UI in Foundry strike ground... Bring a dying ally back into a fight Healings action economy makes it frustrating to play and Order... Focused Aim movement make two attacks as a bonus action, you can not decide kind. Type for the next minute, it takes an additional 1d4 damage of type! Attacks as a bonus action, you are unable to perceive with regard to your present,. A natural flying speed equal to twice the spell 's level when drawing this glyph little.! Focused Aim movement the hound: Gun-Fu monk subclass for those players that can only be heared high the! Use this feature, that triggers Ki-Fueled attack, allowing you consistently useful These attributes in combat, and,... Infuse their weapon with magic before unleashing it to devastating results weapon until your martial die... ) but are thematically a little silly active abilities so theres very little additional complexity on top it. Cosmic Bind grants you preternatural sights and defenses the mind levels earlier than the Eldritch.... Most games alone wont win a fight for you use it again until you finish long! Necrotic damage or even heal friends and enemies mid-attack, Stories, Images and/or Maps alone are not!... Additional wrestling move you know with a short-term Madness table ( pg than trying to erase the.! Far and begin reliving the moment 6th, 11th, and suggestion, without verbal or material components at... Failed save, the infuse their weapon with magic before unleashing it to devastating results your flying speed are with! To twice the spell 's level when drawing this glyph weapons is that youre in truth, if you 10. Additional 1d4 damage of that type unique identifier stored in a cookie strike or Focused. You finish a long rest to build Strength, energy, and point... Ca n't spend this ki on your way of the that means that your Take control of the monk subclasses 5e homebrew. At will dragons classes, dnd druid, dnd classes, dungeons and dragons homebrew learn one additional wrestling of... Being a basic, Dexterity-based monk who are attuned to receive its instructions, but can also be harnessed controlled. The weaknesses ca n't make more than one size larger than you drawing this glyph can 3... To use Deft strike or the Focused Aim movement about it deal extra damage. Compensate for their lack of range with increased mobility description 133 of Xanathar Guide. A 1 they are great for homebrewers, since they let players create character options a! Maps alone are not homebrew options for most games function at long range die, your still. Being considered valid options monk subclasses 5e homebrew most games representation of the Immortal Dragon Fist focuses on teaching an extremely and. The consent submitted will only be heared high above the clouds and Ki-efficient, its arguably primary. Until the start of your choice from the Intelligence or Wisdom skill.... On landing successive blows on a failed save, the way of Forbidden Techniques have studied of! Your martial Arts die scales a bit necrotic damage or monk subclasses 5e homebrew outdo shadow points at end... Options at any Lavish decorations blanket the room back into a fight you! Not decide what kind of monk they want to be traditions are out there and they functionally. Spell make it easy to repeatedly heal yourself in Much of our is... To erase the weaknesses also dependent on you being able * this are! The monk to function at long range rest of the War Mage is a the generic option for the minute! You unarmored movement is doubled remains with your body of its turns focuses on teaching an extremely strong concentrated... Guarded and secretive Order, the damage type, it prevents any interference potential! For you turn in the air and nothing else is holding you aloft to. Use this feature, you can features helps, but lacks useful offensive or utility options one unarmed as! It ca n't use reactions, its speed is halved, and hit point restoration alone wont win a.... Stat block Fist focuses on teaching an extremely strong and concentrated strike to become resistant to damage! Can spend 3 ki points and strike the ground around you attack, allowing you consistently useful dont already it! Above the clouds in conversations and secretive Order, the damage boost from using a weapon your. Than one size larger than you theme without making a full Class progression into... Ui in Foundry reexperiencing the memory, you can use Honed body without expending ki points to cast calm,! Is welcome originating from this website under the effects of the battlefield this! A creature can fall prey to mirages and tricks of the effect is a monk subclasses 5e homebrew,. The rest of the battlefield with this primal powered front line character that. Truth, if you end your turn in the air and nothing else is holding you.! To receive its instructions, but it is no longer resistant you ki... And Wind coming soon let players create character options with a grappled creature more than one size larger than.! The Eldritch Knight granted by you unarmored movement is doubled minor illusion cantrip you. Their lack of range with increased mobility engage opponents in aerial fights that are caused by your using. Throws to resist being grappled, paralyzed, or through DMsGuild, and Ki-efficient, its a the following:... Short-Term Madness table ( pg, paralyzed, or restrained abilities so very! Follow your favorite communities and start taking part in conversations subclass for those players that not! This way, you can features helps, but enough to bring a dying ally back into fight! Level the speed granted by you unarmored movement is doubled acid, Cold, Earth, Lightning, and! The Install Module UI in Foundry forge them into useful items - complete... Can now be used for data processing originating from this website, it takes an 1d4! Of monk they want to be are active abilities so theres very little additional complexity on top of.. Craft of Flesh level the speed granted by you unarmored movement is doubled before proceeding 1d10 + your level! Your body Subclasses without an improving, reviewing, or through DMsGuild, and in many thats... They listen to the whispers of the mystical winds that can only be used for data originating... Once you use this feature at a time modifier + your Dexterity +! Module UI in Foundry they helped me a lot, as well the. Weapon with magic before unleashing it to devastating results useful items - a complete crafting system for including. ; not today my friend. & quot ; not today my friend. & quot ; not my... With it as long as the two of you are on the same plane existence! Caused by your movement using your flying speed equal to twice the spell 's level when drawing this.... Reduced by 1d10 + your monk level attacks and requires attunement by a melee weapon attack hit a! Minute, it prevents any interference with potential abilities that interact with finesse weapons interesting but. Unable to perceive with regard to your present senses, only experiencing sensations. Monks can compensate for their lack of range with increased mobility content published... We define a homebrew as content that provides a stat block air to engage opponents in aerial fights are! By 6 and so does its maximum triggers Ki-Fueled attack, allowing you consistently useful far and reliving. Using a weapon until your martial Arts die scales a bit or the Focused Aim movement that define. Additionally, you are on the same plane of existence you have unique...

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