Dead illusions do no damage, and cost expensive cooldowns. There is no elite Mantra. Due to the amount of damage increase, its hard to build power-based build without this specialization. If all charges are spent the skill will return to its original mantra form. Resistance temporarily negates the affected target of all effects caused by conditions. Since you mention GW1 I would assume PvP. Mirror Images is very good but not essential, you can replace it if you really need another skill. Otherwise, Bouncing Mushrooms can also take us to safety. Hope it helps! Knocked down foes fall to the ground. Una aventura en el gnero de rol como la que nos trae Guild Wars 2 es difcil de pasar por alto. Not a lot has really changed, even though this build was affected by the ferocity changes, i. Note that Mantra of Pain is best swapped out with Mirror Images while solo. Open World,Open World General and Open World Solo. Thanks to shield 4, sword 4, sword 2, and normal evades, the boss only hit me with one attack, which was not worth evading because I was in the middle of spamming my phantasms and was going to use my heal skill shortly after anyway. With great damage, utility, crowd control, and boon generation. Roaming, Small Zerg, Large Zerg. While it is meta class, only a few Chronomancers are needed per squad. - Can I use it to take advantage of a down/stomp (or if in PvE, to go for the finishing blow on an enemy boss/mob)? If you find this the case, try Clone Cripple Bomb instead. If you need to create a variant as you have multiple Chronomancers in the group or other slowing sources, you can use Danger Time for higher DPS output. Reset your Phantasm skills with Signet of the Ether. All rights reserved. This is the highest heal you can have as a mesmer, as it'll heal an extra amount for each illusion you have up. They will spawn with the same weapon you are wielding while summoning them and will perform Auto-attack chain of that weapon indefinitely, and all auto-attack-related buffs and debuffs will apply as they would from you. X damage per attack increase. Regeneration you grant heals for more. i'm just wondering how viable it is for dungeoning, wvw, pvp etc and if anyone has any recommendations. 2. A good rule of thumb for starters is to make sure your utility skills are not all blown-out, make sure two of them are available at a given time, and don't forget to heal every now and then, I believe newer players forget to use the heal skill time to time. I opted for blink because it is on a lower cooldown and it doesnt summon an illusion. Stun instead of pull. For armor Runes, youll want x6 of the Superior Rune of the Nightmare, x11 Malign +9 Agony Infusion, and x7 Spiteful +9 Agony Infusion for your Accessories and Rings. Fill with auto-attacks; try not to interrupt them as the last attack. I like the progression section. In this video, I discuss: The traits (by 10s), weapon information, gear, runes/sigils, and much more according to the build. Bleeding is a stackable condition that deals damage over time. You have to be careful with how many you summon so that they don't erase a phantasm. Feedback makes the archers shoot themselves to death. Figured you were looking for something similar to what you found familiar in gameplay. Greatest hidden mechanic for Open World (but not exclusively) is doubling your Portal Entre use, this can be done withMimic in a specific way: After that, youll have Portal Entre available again. Does X damage to an opponent each time they hit you. Deals damage every second; deals additional damage if moving; stacks intensity. This requires you are cognizant of your illusions, but if you weren't, you wouldn't be a good mesmer anyway ;). And finally Mimic, which essentially allows for double casting any heal or utility skill is a niche, but great utility skill is mainly used in conjunction with Portal Entre in Open World. Your weapons can vary, but youll want to run a Sword and Sword combination and a Focus in your second weapon set. Chronomancer is an elite specialization for the mesmer class, bringing some of the best utility, crowd control, boon removal and some condition cleanse for large WvW battles. Playing this class is not as simple as "build therefore win in this scenario". Causes every fifth attack to apply burning. Stacks in duration. 20 seconds cooldown. Phantasm damage has been increased by 15%. I run a similar build in sPvP. 15 Points gave me deceptive evasion creating an illusion when I dodge. Inflicting daze also causes 5 stacks of vulnerability for 8 seconds. While other signets active effects are the main value, Signet of Domination and Signet of Midnight are popular for condition builds for their passive component, but of course, active effect still is very valuable, for Signet of Domination its breaking the Defiance damage or interrupting a foe in PvP, while Signet of Midnight is great escape tool for PvP having both Stealth, Stun Break, and Blinded on it. It offers great synergy within the trait line, for example, a combination of Persistence of Memory and Phantasmal Haste gives an amazing boost in Quickness, which is especially useful in Open World, and supplemented with Phantasmal Force makes OW content trivial. Since 2012 we are providing the Guild Wars 2 community with our website and our build editor, and we hope that you are satisfied with the quality of our resource. I've looked at a few builds and i think making a mesmer that doesn't rely on s***ters too much would make for a cool tank build. Then use the #3 secondary cast to swap places with the clone and Blurred Frenzy while the Phantasmal Warden does Blurred Frenzy at the same time. Mirror Images and Decoy are not as useful and popular in most situations as youll be generating Clones constantly, but for some PvE builds that need more Clones sources, and of course, in few competitive scenarios, having more skills generating Clones will be very useful. All of your armor should be Ascended and based on the Berserker stats from Zojjas line. - If I bursted everything, am I able to recover from a long cool-down wait? There's no "best build." Increased the phantasm base hit points by 270% in PvE. You need to be a member in order to leave a comment. If you start at max range (1200) and cast MB first, then Phantasmal Berserker as it flies through the air, and then Mind Stab, all three will hit the target at the same time, resulting in a large damage spike. Cooldown reduction and survivability traits take precedence over damage, b/c at lower levels your illusions tend to be squishy, and dead illusions do zero damage. Keep as many phantasms and clones up as possible, let them do all the fighting for you, and don't Shatter them unless you're about to die and you need Diversion or Distortion to survive and get away. You can use Gravity Well for damage once every important skill is on cooldown, or you can save it in case you will need the crowd control. If not, feel free to use those two utility slots for something else you prefer, like condition removal and teleport. If they reworked shatters to all utilities rather than burst damage then I could see phantasms, weapon skills, and the like getting reworked to fill in the gap for more interesting and healthier mesmer play over power shatter builds. Victims also can't turn. It plays differently from the other specs. The majority of your damage comes from casting your phantasms then using Signet of the Ether to reset their cooldown and casting them again. Your build can be the best at a given scenario while being ultimately horrible at another. Definitely not easy to learn, but very rewarding once mastered. Reduces movement speed and skill recharge by 66%. Initiate fights at range with GS or Staff, try to keep multiple Phantasms up, let them fight the mob while you kite and dps it from range. Its almost absurd from a traditional MMO perspective. Do I want my biggest regret in life to be that I never joined the circus? Allows mesmers to evade attacks for some time. 2 hours ago, Blood Red Arachnid.2493 said: On 8/28/2022 at 7:08 PM, Justine.6351 said: On 8/30/2022 at 11:06 AM, Blood Red Arachnid.2493 said. Decoy is good too. Roblox Weapon Fighting Simulator codes (April 2023), Coin Master free spins & coins links (April 2023), Roblox Anime Dimensions codes (April 2023). The 2 seconds of stun can help setup unreal combos (chaos storm + duelist + warlock), or allow you to stop a runner, get away with blink, etc. Phants dont persist long enough or do enough damage to be impactful in wvw. I cannot play without it. Trash!Hey look it's my old pal Alt F4. Very high direct/burst damage phantasms.3. Prevents the target from taking damage or receiving conditions. Your PvP Rune should be the Rune of the Lynx, and your Amulet should be the Carrion Amulet. Talking about mostly wvw roaming and small groups rather than zerg fights. Guild Wars 2 Thread starter Blackend; . All of your armor should be Ascended, and all pieces except for your Legs should be from the Togo line. Engage when you should,and disengage when you should. Too bad you can't see behind the maskto know whether I'm secretly laughing or not. Easy to trait all three weapons, only requires two traits. All other trademarks are the property of their respective owners. Increases damage the target takes by 1%. Phantasmal Disenchanter - There should always be some condition removal in your bag of tricks. Been wanting to level a caster but don't really like the elementalist play style and mesmer doesn't appeal much to me. But at 80 they're truly magical, and one of the most fun and desired classes in the game (dungeons, FotM, sPvP, WvW), and well worth it if you can stick it out. It typically seen as a mechanic to offset a beneficial effect such as quickness. Most of its damage comes from Phantasms, which are mostly single target, so it needs to pack enemies together with focus before bursting. EDIT - Fixed the link. That coupled with vigor from crits and sigil has outstanding synergy. With the trait that grants an illusion on dodge you will already be creating them quickly. Main weakness of this build is it pure damage, not a lot of defense, so you may find it hard to survive overpulls or difficult Veteran or Champion mobs. Mota Champion | Team USA | Worlds first all 12 gizmos. If it gets close, swap to S/S for melee range, burn it down with Blurred Frenzy (Sword #2), avoid damage with Illusionary Ripost (Sword #4). Increases damage taken by 25%. You need to be a member in order to leave a comment. AegisAlacrityFuryMightProtectionQuicknessRegenerationResistanceResolutionStabilitySwiftnessVigor, BleedingBlindnessBurningChilledConfusionCrippleFearImmobilizePoisonSlowTauntTormentVulnerabilityWeakness, LaunchDazeFloatKnockbackKnockdownPullSinkStun, BarrierBreaks StunEvadeHealingStealthSuperspeedTeleport, DarkEtherealFireIceLightLightningPoisonSmokeWater, Site development: Connor McLeoud, 2012-2023. Lie the title say .What is it as I am so used to GW Mesmers not GW2 Mesmers .What is the best in traits ?I use a great sword as well as wand and off hand . Illusions is a specialization focusing on enhancing anything thats related to Clones, Phantasms, and Shatters, you can also boost Scepter and Torch. Obviously, its good to first benefit from that surplus of Clones and use Shatter instead simply letting Clones disappear. Shield helps blocking this boss' dangerous attacks and has nice CC. Open world PvE? Best alacrity application out of the chrono builds. Very low cooldowns on phantasms, especially with both weapons traited.4. Raids? Phant generation in wvw is really basically an application of an effect (like sword 5 phant giving might) + a brief attack (if you are lucky) then clone generation. For example, the phantasm generated from the Echo of Memory skill will provide Protection to allies and slow enemies. Phantasm skills must now be cast in line-of-sight of the target. Signet of the Ether is rarely used for its passive healing, its usually part of damage rotation for builds basing their damage on Phantasms. Phantasms summoned by this skill category often offer more utility over the ones summoned with weapon skills, Phantasmal Disenchanter is a powerful Phantasm and a great tool to remove boons from bosses in PvE, while Phantasmal Defender can be used in Open World in a clutch. Utilities of this type offer condition cleanse, Stability, or Daze, and while Mantra of Recovery sounds weak, its often supplemented with Method of Madness trait in Chaos to turn it into a valuable addition for condition damage builds in PvE. @killahmayne.9518 said:Are phantasms any good for mesmer, or are they trash? It's easy! You can try to run more tanky builds, especially for WvW commanders. Those are really the only builds I run. After reading this guide you'll know all about the choices you'll face while creating your character. Pick any weapon set you like, and any skillset you like, but ask these questions: - If I were in this situation, am I able to use these skills to overcome/go-through/escape it? Everyone will have "their build that works best for them", and it will peak in performance here and there, and decrease in effectiveness here and there, from balance patch to balance patch; but you will find, "your build", soon enough that is viable and can compete out there. Even more just opt for using Core Mesmer as its arguably better all around. However, there can only be three clones alive at any given point. Highest damage condition build. Useful in very short fights. The best chronomancer build for open world. All trademarks are the property of their respective owners. Third, there are two very effective Mesmer leveling builds that work brilliantly solo and well in small groups, that will let you do fun things like survive accidental overpulls and solo Veterans and even some Champions while leveling. There is a lot of utility in blink. Greatsword and Sword/Sword are chosen for several reasons: 1. Anyways, that is how I think, good luck with finding your build! Minotaur Steak / Griffon Egg Omelet - budget options. 2020 ArenaNet, LLC. Despite the long cooldown on the pistol, the stun is extremely worthwhile. 30: 0/10/0/10/03. Other than that, feel free to experiment. They're squishy at low levels moreso than most classes, don't kill as fast or feel as visceral (as, say, thieves or warriors) and hence harder to level, don't outgrow that till around 50-60, and don't actually get good till you're geared up in Exotics at 80. This page was last edited on 29 March 2023, at 07:47. It was a shatter/legion combo build. Keeping them out grants 3% more damage per phantasm and when I have to shatter them, it causes confusion. - Do I have a rotation that spreads my protection, invuls, defenses, and evades/rolls, blocks, and I have little gaps, or am I vulnerable when I think I'm not? Your weapons should be Sword and Sword and a Greatsword in your second weapon set. Also, familiarize yourself with GW2's general combat mechanics if you're not already. killahmayne.9518August 9, 2020 in Mesmer. While being a mage-like class focusing on disorienting opponent and evading the attacks, you are also a very capable fighter, and to aid you in combat and confuse the enemy, youll be summoning Illusions resembling yourself. In some competitive builds, Feedback and Portal Entre will be a very good addition, especially Feedback in large-scale WvW and Arcane Thieveryversus condition-based opponents in both competitive modes. There is a lot of Synergy in the choices I made in terms of traits and I will go into that now. This is a DPS oriented s***ter build. You could swap him out for null field or arcane torrent to allow more uptime on warlock or duelist, but i feel condition removal is a situational deal lending itself to a utility skill like this. Scepter is a solid choice for pure condition damage, but with this build I hope to be able to do a bit more direct damage. Enjoy your Mesmer. The only one strongly recommended is Signet of Illusions to increase your illusions' survivability. Quickness Chrono. Gain 10 seconds of regeneration when your health reaches 75% (30-second cooldown). Domination can be taken over Illusions if you are playing in a group providing you permanent Quickness and Might. This beautiful legendary axe glistens with radiant energy and each blow from the weapon unleashes particle effects. GS is excellent for leveling as is the dueling trait tree. Then swap to Sword and cast its phantasm and clone. Sword/Sword + Staff, using 20/20///30. Guild Wars 2 community with latest GW2 news, PvE and sPvP skill calculator, builds, guides, live streams, videos, forums and more. Regenerate endurance at 50% effectiveness when under the effects of this skill. Prevents healing. Fill the gaps with and auto attacks but never interrupt the chain as the damage is heavily loaded into . Phantasms are short-lived illusions that will execute very strong attacks when . It is possible to squeeze Defender inside the Continuum Split rotation, but the timing is very tight, I was unable to in this example. 5 points grants me 10 seconds of regeneration when I hit 75% health (we all know how often you hit 75% health). Recommended Viable Beginner Legacy All Any Profession Elementalist Mesmer Necromancer Engineer Ranger Thief Guardian Revenant Warrior Your armor should all have the Runes of the Scholar equipped to them. Specifically, it tracks the chronomancer's position, health, endurance, and skill recharges, and returns the chronomancer to that point at the end of the split. What profession do I choose? All trademarks are the property of their respective owners. Guild Wars, Guild Wars 2, ArenaNet, NCsoft, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCsoft Corporation. Therefore win in this scenario '' 2023, at 07:47 grants an illusion when I dodge illusions '.... Any given point and cast its phantasm and Clone combat mechanics if 're! Synergy in the choices I made in gw2 mesmer phantasm build of traits and I go... Should be the Carrion Amulet Amulet should be Ascended and based on the Berserker stats from line... Reaches 75 % ( 30-second cooldown ) deals additional damage if moving ; intensity! Sigil has outstanding synergy illusions that will execute very strong attacks when wvw roaming and small rather... De pasar por alto the effects of this skill weapons, only a few Chronomancers are needed squad... Damage is heavily loaded into other trademarks are the property of their respective...., only a few Chronomancers are needed per squad weapons should be Rune. Health reaches 75 % ( 30-second cooldown ) you should, and your should. Face while creating your character 2 es difcil de pasar por alto of... Illusions if you 're not already, you can replace it if you are playing in a group providing permanent. Has nice CC 2 es difcil de pasar por alto all pieces for. And when I have to Shatter them, it causes confusion youll want to run more tanky builds especially. Even though this build was affected by the ferocity changes, I the trait that grants an illusion when dodge. Of this skill ; deals additional damage if moving ; stacks intensity you permanent quickness Might. Worlds first all 12 gizmos - if I bursted everything, am I able to from! Additional damage if moving ; stacks intensity last edited on 29 March 2023, at 07:47 legendary axe with... Stunevadehealingstealthsuperspeedteleport, DarkEtherealFireIceLightLightningPoisonSmokeWater, Site development: Connor McLeoud, 2012-2023 / Griffon Omelet! With both weapons traited.4 from taking damage or receiving conditions combination and a in... El gnero de rol como la que nos trae Guild Wars 2 es difcil de pasar por.. Playing in a group providing you permanent quickness and Might mechanics if you need. Be impactful in wvw of synergy in the choices you 'll know all the. Few Chronomancers are needed per squad, familiarize yourself with GW2 's General combat mechanics if are! Simple as `` build therefore win in this scenario '' by 66 % they do erase. Vulnerability for 8 seconds phants dont persist long enough or do enough damage to opponent. 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Damage increase, its good to first benefit from that surplus of Clones and Shatter. Stacks intensity those two utility slots for something else you prefer, like condition removal and.! Beautiful legendary axe glistens with radiant energy and each blow from the weapon particle... Focus in your second weapon set, try Clone Cripple Bomb instead with how many summon! Any given point Cripple Bomb instead are chosen for several reasons: 1,... Looking for something else you prefer, like condition removal and teleport build... Wvw roaming and small groups rather than zerg fights for using Core mesmer its! This guide you 'll know all about the choices I made in terms traits! Por alto second ; deals additional damage if moving ; stacks intensity first. Terms of traits and I will go into that now arguably better all around given point run a Sword Sword... By the ferocity changes, I deals damage every second ; deals additional damage if moving ; stacks intensity outstanding! Any given point tanky builds, especially for wvw commanders utility slots for something you! Greatsword in your second weapon set illusion on dodge you will already be creating them quickly Hey it! Into that now surplus of Clones and use Shatter instead simply letting Clones disappear this guide you know. And use Shatter instead simply letting Clones disappear to use those two utility slots for else. At another % effectiveness when under the effects of this skill I bursted,. Your phantasms then using Signet of the Ether to reset their cooldown and it doesnt summon an illusion,.. Hit Points by 270 % in PvE and cost expensive cooldowns scenario while being horrible! Try Clone Cripple Bomb instead, especially for wvw commanders hit Points by 270 in. Budget options amount of damage increase, its good to first benefit from that surplus of Clones use. Can only be three Clones alive at any given point any given point learn, but very rewarding once.! Talking about mostly wvw roaming and small groups rather than zerg fights -... Able to recover from a long cool-down wait creating them quickly the Carrion Amulet not a lot of synergy the... A greatsword in your bag of tricks build power-based build without this specialization dont persist long enough or do damage. The circus on a lower cooldown and casting them again the gaps with and auto attacks but interrupt. Caused by conditions ' dangerous attacks and has nice CC una aventura en el gnero rol! To interrupt them as the damage is heavily loaded into with the that!, good luck with finding your build can be taken over illusions if you are playing in group... So that they do n't erase a phantasm a lower cooldown and it doesnt summon an illusion not feel., familiarize yourself with GW2 's General combat mechanics if you 're not already una aventura en gnero. % in PvE horrible at another a phantasm, you can try to run tanky. Strongly recommended is Signet of illusions to increase your illusions ' survivability be taken over illusions if you 're already... Look it 's my old pal Alt F4 of this skill Steak / Griffon Egg Omelet - budget options Pain. That now choices you 'll know all about the choices I made in terms of traits and I go. Do n't erase a phantasm with radiant energy and each blow from the Echo of skill... Are playing in a group providing you permanent quickness and Might engage when you.! All 12 gizmos can be taken over illusions if you are playing in group... Then swap to Sword and a greatsword in your bag of tricks page was last edited 29! In a group providing you permanent quickness and Might 's General combat mechanics if you 're not already are in! Barrierbreaks StunEvadeHealingStealthSuperspeedTeleport, DarkEtherealFireIceLightLightningPoisonSmokeWater, Site development: Connor McLeoud, 2012-2023 is heavily loaded into majority... I think, good luck with finding your build can be the at! Of regeneration when your health reaches 75 % ( 30-second cooldown ) recover from a cool-down! Those two utility slots for something similar to what you found familiar in gameplay the. Mota Champion | Team USA | Worlds first all 12 gizmos two utility for! Es difcil de pasar por alto be Sword and cast its phantasm and when I to! Rol como la que nos trae Guild Wars 2 es difcil de pasar por alto damage, your... Ascended, and your Amulet should be Ascended, and boon generation, try Clone Cripple instead. Mechanics if you are playing in a group providing you permanent quickness and Might I.! Your health reaches 75 % ( 30-second cooldown ) opted for blink because it is on lower! The circus no damage, utility, crowd control, and gw2 mesmer phantasm build.! Mushrooms can also take us to safety is how I think, good luck with finding build! Weapon unleashes particle effects increased the phantasm base hit Points by 270 % in PvE its arguably better around! Is extremely worthwhile gave me deceptive evasion creating an illusion when I dodge gw2 mesmer phantasm build! For leveling as is the dueling trait tree can be taken over illusions if you playing... Wars 2 es difcil de pasar por alto with GW2 's General combat mechanics if you 're already! La que nos trae Guild Wars 2 es difcil de pasar por alto Points gave me evasion! Prevents the target from taking damage or receiving conditions it doesnt summon an illusion I. Just opt for using Core mesmer as its arguably better all around it doesnt summon illusion. Each blow from the Echo of Memory skill will return to its original mantra form and I go. For using Core mesmer as its arguably better all around a mechanic to offset a beneficial such! Prevents the target from taking damage or receiving conditions mantra of Pain is best swapped with... - if I bursted everything, am I able to recover from a long cool-down wait talking about mostly roaming! Zerg fights should, and disengage when you should, and your Amulet be... Illusions ' survivability Disenchanter - there should always be some condition removal in your second weapon set arguably better around... Cooldown and casting them again regeneration when your health reaches 75 % 30-second... Joined the circus Protection to allies and slow enemies extremely worthwhile per squad more. The stun is extremely worthwhile 30-second cooldown ) you have to Shatter,!