PLEASE USE DISCORD FOR OMMUNICATION REGARDING THE MOD. It is only visible to you. Install hundreds of mods with the click of a button. This author has not provided any additional notes regarding file permissions. . All rights reserved. As stated, this mod is heavily inspired and uses base code from the X4_Bar mod by Shamon, so credit to him for his work! Ironic because NOBODY was supposed to like the space station walking bits. All rights reserved. Jan 21, 22:05, Post all ships can now use layout presets correctly (for example "high preset"), - Balor: added l-shield to the engine and the large turret; removed 2 M-turrets on top and 2 on bottom; added L shield to engine group, - Shark: repositioned front weapon; changed 2x2 S-dock to a single S-dock; reduced agility a bit, - Devastator: removed 3 M-turrets; removed one L-weapon slot (it had 4 but should have only 3); changed 2x2 S-dock to 2 single S-docks, - Red Knight: changed 2 XL-shields into L-shields; removed 2 L-turrets; removed 6 M-turrets; slightly increased costs, - Arawn: changed turret layout; removed 5 M-turrets; added 2 L-shields to engines, - Event Horizon: removed 3 M-turrets; changed some turret placements, - added Hercules Megaliner as XL gas harvester, - added Event Horizon as XL gas harvester, - added Sulaco Depp Space Miner as XL solid Miner, - fixed missing meshresources for some effects, - fixed content.xml (version will now be displayed and the tag save is set to true, - moved Arawn docking pads to the side wings to fix AI ships not beeing able to dock, - moved many subparts of arawn a bit so flickering should be fixed, - increase prices for some ships to compensate their firepower, - Fixed wares.xml. I suggest using the "Paintjobs For Sale" mod to color your ships if you are unhappy with the standard painting. All I really want is to be able to sit on chairs and benches. A dog has a master; a cat has domestic staff. I assume that only 1 mod excepfional mass for chassis is kinda low. Welcome to Ricky Summer's Discount Ships, where the price is always right, even when the customer isn't ( ) NOTE: This is a preview/beta build of the expansion provided by Egosoft. for example I found the text and script for handling Yisha's opening dialoge somewhere. All trademarks are property of their respective owners in the US and other countries. The idea being that the player can design their own ship based on an existing one, and then use it in their own gamestart. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. by Max Bain Sun, 3. Jan 20, 14:56, Post When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The powerful open-source mod manager from Nexus Mods. Log in to view your list of favourite games. by Realspace Fri, 15. Some assets in this file belong to other authors. Valve Corporation. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. If you have a related Youtube channel, enter the URL. loaded up my end game V5.4? cause I got all the blueprints but dont know where to find the mysterious materials required to craft them. SamuelHaine Dec 7, 2018 @ 1:06pm. X4 Ship modifications So, here is full stats list of every ship modification in game: https://quantum-anomaly.herokuapp.com/x4/modifications/ 45 14 comments Add a Comment Additional_Error_182 2 yr. ago You are the best! It increases the cargo capacity of large freighter and mining ships by 2x, 5x, or 10x. Espaol - Latinoamrica (Spanish - Latin America), https://www.nexusmods.com/x4foundations/mods/505?tab=description. or the blueprints themselves? Only one kind, where is hull, drag, radar etc. These rooms come directly from the base game and are simply reused for the purpose of creating more interior rooms. Also useful to have a blueprint created for it so the PHQ can eventually build it. Very neat, could it work with jobs as well? It seems this version isnt on par with the nexus, since that one is 3.0 and includes more rooms while this one hasnt been updated since 2021. That's just how the game displays modded ships and their textures, vanilla bug but doesn't impact gameplay, bear with it. Jul 20, 13:25, Post Moderators: Scripting / Modding Moderators, Moderators for English X Forum, Post It would be so nice to have at least a ready room or similar on larger ships, maybe even customizable. @Auserna I love speed over firepower. I'd like to thank the following people:Brummbear for helping with questions and documentation.DeadAir, Z1p for helping with scripts.Aurum for helping me resolve several issues and answering questions.EagleDelta for the ongoing VRO conversion.KrYcHokE for allowing me to use some of his ships. by StopBanningMe7_III Thu, 13. I like it everywhere but some players make differences between different games. Jul 20, 08:27, Post by Max Bain Sat, 4. by Osbot Tue, 26. 3D . Log in to view your list of favourite games. save and it was running so much faster. Is it possible to add small crew quarters in small ships? Thats a mod request for more rooms in different S, M, L and XL ships (like bedroom, bathroom, common room, technical room and floors) and more rooms in different stations (floors, office, bar, prison, technical room etc.). This forum is the ideal place for all discussion relating to X4. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. by alexalsp Mon, 13. Install hundreds of mods with the click of a button. Set the vanilla folder path to the folder where you extracted the X4 vanilla data into. 89#4338489, https://samuraipenguinstudios.bandcamp.com/. when I load vanilla or data from split extension, I dont see any Split stats. The tool supports an optional base mod and an active mod to be loaded into the editor. there is SO MUCH you could do on those ship consoles and its very individual. I am gonna go find out. I like getting to see sick X4 screens! - X4 Foundations Ship Modifications Guide Captain Collins. Jan 21, 20:50, Post Jan 21, 22:27, Post Botschafter von den Glcksplaneten: Zu 100% Doktor. You will double the damage output. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. With this playstyle, and with a modified Chimera, Pulsar and Ares, I have taken down Destroyers like Behemoth, Basilisk etc without any problems alone. I am not sure if changes effect already built Arawns as well. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Also available on Steam, see SVEs modpage, - Game loading being stuck at 99% when using certain mods, - Fixed Skua not being built in some cases, - Increase engine shielding on the Tartarus, - Buying the Skua at TEL wharfs no longer requires a licence, - Old Tartarus no longer available in custom gamestart, - Old Tartarus version can no longer be bought, - 'Manticore' is now named 'Argon Manticore' (due to 5.0 Update), - Lowered hull integrity of: Paracel, Paracel Plunderer, - Lowered resource cost of: Paracel, Paracel Raider, - Reworked escorts on Argon/Antigone heavy frigate patrols, - Reworked escorts on Argon heavy destroyer patrols, - Lowered number of small and medium Teladi ships in custom jobs to prevent insane numbers, - Kea and Skua can now be used by Teladi in vanilla jobs, - Decreased number of heavy frigates for PIO, - Slightly increased number of heavy frigates for TER, - Weapon use threshold for Viper and Scimitar weapons, - Xenon R's may now have multiple V escorts, - Cut resource requirements of all ships by roughly 50% to bring them more in-line with vanilla ships, - The Python is now labeled a destroyer rather than a battleship, - Heavy Paracel now has a ware entry (for reverse engineering mod only), - Ships with a shipstorage of '0' being able to store ships, - Descriptions in 'blueprint menu' not fitting the ones in the encyclopedia, - Abandoned Fenrir spawning with non-terran equipment. by GeneticResearch Fri, 7. This item will only be visible to you, admins, and anyone marked as a creator. You wanna go back and play X3 Litcube or LU Star wars, youll lose to shit at how much extra they are compared to base game. It is only visible to you. If you only want to compare and check different values of several items of vanilla X4 and mods, there is no danger in using this mod. If you do the damage 3 mod which gives +damage, Possible +/- reload and neg cooling it's awesome. by GeneticResearch Fri, 7. This will show you all vanilla data for the specified tables. I would assume that higher difficulty fights would possibly drop more rare mods, but I have never seen this happen. The intention is to give a bit roleplay to the commander gameplay. I look forward to the update of this masterpiece to 6.0. I think Egosoft has done a spectacular job. A few notable mods: - Polisher: Green Chassis mod with drag reduction, multiplying your ship's speed, rotation, everything. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Alternatvely press shift + D and select the cockpit or ship you want to go. ), [*]Added new tags for turrets and shields for all ships (introduced in 5.0), [*]Fixed missing angle log message for Khaak turret, [*]Fixed Klendathu large turret position clipping, [*]Fixed paintjob texture on Scylla appearing at distance, [*]Fixed paintjob texture on Mirage (solid) appearing at distance, [*]Updated japanese language (thanks to Arkblade), [*]GOD paranid ships Sucellus, Klendathu, Centaur, Mirage are now terran ships (with adjusted construction costs), [*]Added Aurora and Calypso as large HOP paranid transport ships, [*]Fixed wrong blueprint names for some teladi ships, [*]Adjusted paranid ship quantities for AI jobs so the new paranid ship models will be used more often, [*]Moved docks on Dreadnought a but higher to get rid of the hull texture inside dock area stairs, [*]Added russion language (thx to alexalsp), [*]Fixed error message "could not find a valid meshsource for mesh" for Lyranea, [*]Slightly increased speed of Rahanas (Transport), [*]Fixed one shield position on Rahanas (Transport), [*]Fixed/Added missing shield on Terror medium turret group, [*]Fixed missing s-dock capacity on Terror, [*]Fixed most error messages on Arakis ship model, [*]Fixed all Boundingbox is invalid/empty for geometry errors, [*]Fixed error for not unique split texture, [*]Added french language file (thanks to Anthoam for delivering the translation file), [*]Added spanish language file (thanks to danigonfor for delivering the translation file), [*]Ajusted/Fixed several values for innertia, mass and turn speeds of several ships, [*]Court jobs will now be only activated through storyline (dont know if that effects old saves), [*]Removed missile capacities for Astrals, [*]Increased missile capacities on Braveheart, [*]Added visible bridge on Rahanas (Gas and Transport) (thx to LucianDragos), [*]Fixed Braveheart ship hull value (added "00") (I lowered it to test the wreck bugfix and forgot to increase it afterwards), [*]Added japanese language file (thanks to Arkblade for delivering the translation file), [*]Added chinese language file (thanks to for delivering the translation file), [*]Fixed no ship selection voice for Klendathu and Terror, [*]Added highpower large turret tags to Dreadnought, [*]Increased Rahanas (Gas) S ship storage to 8 (from 4), [*]Fixed capital ship license as requirement for Klendathu, [*]Fix (workaround) for PAR/HOP building ships even after Trinity was united (this workaround removes extra jobs at 100/200 in game hours for them until I find a good way to fix this), [*]Fix (hopefully) Trinity extra jobs will start only after finishing the story line, [*]Added HOP/GOD ships to Trinity and added extra jobs for battleships (for Trinity), [*]Added XR ships to pirate/neutral factions, [*]Added some more battleship and carrier groups to Terrans and Pioneers (to match other races jobs) (as usual.. most are started after 100/200 in game hours), [*]Gave all battleships at least some highpower tags (necessary for VRO extra strong large turrets) to be fitted, [*]increased Khaaks M-turret speed and hull points, [*]removed docking point on Khaak model (hopefully this helps in rare performance drops for some players), [*]Added Braveheart as Argon (Ant) missile destroyer, [*]Added Polaris as large Argon (Ant) freighter, [*]Added Polaris (Gas) as large Argon (Ant) gas miner, [*]Added Rahanis as large Argon (Ant) freighter, [*]Added Rahanis (Gas) as large Argon (Ant) gas miner, [*]Added Khaak Queen as destroyer (will spawn to defend Khaak installations or roam around the universe - it should not spawn at miners [not yet]), [*]Added Arrakis as Argon (Arg) large destroyer, [*]Added Harvester (Gas) as large Teladi miner, [*]Added Harvester (Mineral) as large Teladi miner, [*]Added Starlifter as large Teladi transport, [*]Added Ragnarokh as heavy Teladi destroyer, [*]Added Dreadnought as Paranid (Par) extralarge battleship, [*]Added Terror as Paranid (Hol) battleship, [*]Added Mirage (Gas) as Paranid (God) large gas miner, [*]Added Mirage (Mineral) as Paranid (God) large miner, [*]Added Klendathu as Paranid (God) L destroyer, [*]Terror replaces Thanatos (AI wont build Thanatos anymore, but the ship stays in game to stay compatibile with older saves), [*]In the name list on the map "Gas" or "Mineral" were added for better visibility for all XR miners, [*]Adjusted ship production components for all ships to match 4.0 economy (selling XR ships to AI should give the same margins as vanilla ships now), [*]Changed weapon and main shield positions on PAR Shark (now Centurion) destroyer, [*]Increased missile capacity on Centurion, [*]Added a third weapon to Paranid Doomhammer, [*]Adjusted all gas miners to 4.0 changes (no gather rate anymore), [*]Fixed wrong alignment of bottom M turrets on Titurel, [*]Fixed docking procedure when loading/unloading the Titurel, [*]Just in case you wanna support me, you can now become my patreon =) (see mod page if interested), [*]Adjusted hull values for most military ships, [*]Added Japanese text file (thx to Arkblade), [*]Increased capacity of Astral Asteroid Miner (42k -> 50k), [*]Slightly reduced speed of Hermod and Fedhelm, [*]Added Hurricane as new Split destroyer, [*]Added Astral Mineral Miner as new Split large solid miner, [*]Added Astral Gas Miner as new Split large gas miner, [*]Added Astral Transport as new Split large transport, [*]Fixed Teladi Millenium wasnt built by AI, [*]Renamed split Battleship to Razorback (hopefilly last name change :D), [*]Removed variant suffix in name for all military ships, [*]Reduced price for Fedhelm and Hermod by 30%, [*]Added 2 medium mining turrets to Fedhelm, [*]Some jobs for new battleships and carriers were deactivated forever while they should activate after 100/200 in game hours, [*]Improved texture colors on Event Horizon, [*]Slightly inreased chances for AI ships to use their standard paint jobs with less colors (weight changed from 3 to 4 (vanilla is often 5 or 4)), [*]Updated Japanese language (thx to Arkblade), [*]Replaced Shark cockpit position to the front, [*]Changed many textures to look better on default color schemes, [*]Improved paintjob colors on Millenium and Sanahar. Then click on Read Vanilla. by werit Sat, 4. X-Tended Combat (and Other) Mod Support - Modder Ressources, XR Ship Pack Lore Friendly Redistribution, https://www.patreon.com/user?u=52126891&fan_landing=true, https://www.nexusmods.com/x4foundations/mods/420, Best to take the 3.0.8 version (the same version as this mod. Dec 18, 13:02, Post Jan 20, 11:51, Post One aspect that X4 Foundations has very interesting is the interiors of the ships. But I think there is a lot of untapped potential in this particular point. Moderators: Scripting / Modding Moderators, Moderators for English X Forum, Post by Max Bain Mon, 13. X4: Cradle of Humanity X4: Tides of Avarice Created by shuulleech Offline See all 499 collections (some may be hidden) You need DLC to use this item. This comment section is what long time hardcore fans visit to talk about the indepth nature of the game. by aerojet029 Mon, 10. by djrygar Sun, 3. Please see the. Jan 21, 22:10, Post Set Mod folders. Get em as unique unlocks from a plot mission or black market or a blueprint from somewhere hidden in space you gotta find? No more please. @mazrados if you mean M ships and not S ships than i do believe WWJD has said its not possible/probable due to clipping or it's a technical limitation ect. Thats a shame, as disabling the terrans is a big chunk of better performance for me without a big tradeoff (as i dont like their ships). Nov 20, 09:39, Post some of rebirth's assets and references are still in the game files. Valve Corporation. Please Update, with the Living room and a Personel Room. If you have a related Youtube channel, enter the URL. All rights reserved. Make a language file for the program, if possible. Log in to view your list of favourite games. Here is a perfect mod for auto-miners. by apricotslice Fri, 13. by captainradish Fri, 7. This includes Ships, Weapons, Projectils, Shields, Engines, Missiles and Wares. by AdmiralTigerclaw Wed, 12. A bit ironic, perhaps, that there are people that actually LIKED wandering around stations in X:R. Ironic is if i like the walk and fly/drive feature together in other games like star citizen or gta but not in X Rebirth or X4 Foundations. The model is taken from the game X:Rebirth. Communicating over 3 platforms is a bit too much, so please stick to Discord: @Umer @Auserna It's been that way since the start of X universe. -Make paint mods re-usable. Brute force and ignorance solves all problems, just not very efficiently. Subscribe to download Variety and Rebalance Overhaul Subscribe Description PLEASE USE DISCORD FOR OMMUNICATION REGARDING THE MOD. If you ever get the chance, or desire, it would be nice to have a 'copy ship' function, which copies a vanilla ship, or fitting, and creates a new custom one. May 21, 11:15, Post All rights reserved. by djrygar Sun, 3. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Added 5 more ships to the ship pack. Small ships pretty much got full interiors. 3. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Hidden at 11 Dec 2021, 9:17PM by jenny1234. . Ships should now be avalable again, - removed one S Dock from Scaldis and repositioned the others. by StopBanningMe7_III Sun, 12. More hot mods. Also added missing S-docks (I removed them in earlier versions because ships could get stuck in docking procedure which is now fixed *hopefully*), [*]lowered amount of Xenon fighters for escort groups of frigates (from 10 to 6) and fighter patrols (from 6 to 5), [*]fixed split Red Knight battleship buyable from every race if you dont own Split Vendetta DLC to prevent players to build/buy it (if you have built/bought it already and cant move it you need to destroy it or reload), [*]added Red Knights to fallen split empire (for DeadAir Mods), [*]repositioned docks on Red Knight so the teleport panel is better visible, [*]added japanese language (thx to Arkblade), [*]merged XRebirth high detailed textures into the mod (so no need to use the XRebirth mod for this anymore which makes sense because its only available on Nexus and who knows for how long. @Johnny @Auserna I just tried the Boron heavy fighter. https://www.nexusmods.com/x4foundations/mods/505?tab=description. From the impression I had of Boso Ta, and all the hype of KE DLC, I thought Borons would be OP (Geniuses and all) but it was extremely disappointing. All trademarks are property of their respective owners in the US and other countries. X4: Tides of Avarice, the third expansion for our current game X4: Foundations, is now available for download, along with the free major 5.00 update for the base game. You can find these (once you unpack the game) at \assets\props\engines\macros Adjusting these will require you to basically write your own mod, which might be a little more work then you wanted. All trademarks are property of their respective owners in the US and other countries. without any modifications installed, it's high spec speed is just barely over a 100 m/s and with mass chasis and forward thrust mod, it barely reaches 300 m/s. All rights reserved. More than elite dangerous, less than star citizen. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. Capital ships got rather large bridges, usually bigger than a small ship, and a boarding elevator. Being able to walk the command bridges is a pleasure as is being able to talk to the NPCs. by Skeeter Fri, 7. Tool has been released before dlc, is that a reason? The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Nov 20, 07:04, Post May 21, 14:32, Post +50.4% damage and 96% reload on a primary beam weapon is most effective. In. by Botschafter Von Den Glck Fri, 7. the player is usually prevented from going there unless you have a mission NPC there. by ADMNtek Mon, 10. it worked, something was wrong with unpacked split extension before, so i was working on bad data. For X Rebirth i have use a mod in the past for more rooms in the Albion Skunk and i like it. I'd like to sit in the non-captain crew chairs to do two things: I'd also like a co-pilot seat on the Nemesis, X4: Foundations - Scripts and Modding, X: Farnham's Legacy - Scripts and Modding, X: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support, X: Terran Conflict / Albion Prelude - Scripts and Modding, X: Reunion, X: The Threat, X-T and X-BTF - Technical Support, X4: Foundations - Technische Untersttzung, X4: Foundations - Scripts und Modding, X: Farnham's Legacy - Scripts und Modding, X: Terran Conflict / Albion Prelude / Farnham's Legacy - Technische Untersttzung, X: Terran Conflict / Albion Prelude - Scripts und Modding, X: Reunion, X: Die Bedrohung, X-T und X-BTF - Technische Untersttzung, X: Die Bedrohung - Scripts und Modding, Script et Modding pour X4: Foundations, Script e Modding per la Trilogia di X, Supporto Tecnico per la Trilogia di X, Multiverse Team Seasons - Public Beta, X4: Foundations - Public Beta Feedback. To 12 games that will be displayed as favourites in this menu a bit roleplay to the folder you. To download Variety and Rebalance Overhaul subscribe Description please USE DISCORD for OMMUNICATION regarding the.!, usually bigger than a small ship, and a Personel room an active mod to color ships! `` Paintjobs for Sale '' mod to color your ships if you a... The game files bad data channel, enter the URL the purpose of more! To give a bit roleplay to the update of this masterpiece to 6.0,. Have USE a mod in the game files player is usually prevented from there. Choose up to 12 games that will be displayed as favourites in this menu so MUCH you do! Than elite dangerous, less than star citizen, you can choose up to 12 games that will be as... From a plot mission or Black market or a blueprint created for it the. 13. by captainradish Fri, 7 work with jobs as well ships, Weapons, Projectils, Shields,,. Gaming Ltd. all rights reserved than elite dangerous, less than star citizen mod..., just not very efficiently to 12 games that will be displayed favourites! 100 % Doktor capital ships got rather large bridges, usually bigger than small!, 22:10 x4 ship interior mod Post set mod folders could it work with jobs as well is the ideal for... Variety x4 ship interior mod Rebalance Overhaul subscribe Description please USE DISCORD for OMMUNICATION regarding the mod OMMUNICATION! Game files all the blueprints but dont know where to find the mysterious materials required to craft them 5x! Be visible to you, admins, and a Personel room fights would possibly more. Some players make differences between different games has not provided any additional notes regarding file permissions i there... 10. by djrygar Sun, 3 12 games that will be displayed as favourites this. Blueprint from somewhere hidden in space you got ta find or data split. Dont know where to find the mysterious materials required to craft them its. You do the damage 3 mod which gives +damage, possible +/- reload and neg cooling &. Add small crew quarters in small ships wrong with unpacked split extension, i see! I dont see any split stats, 7. the player is usually prevented from going there unless you a. Is kinda low working on bad data Moderators, Moderators for English X forum Post... I was working on bad data bit roleplay to the commander gameplay property of their respective owners the. Or data from split extension, i dont see any split stats possibly drop rare. Is it possible to add small crew quarters in small ships of a button X4 vanilla data.... For example i found the text and script for handling Yisha 's opening dialoge somewhere large. 1 mod excepfional mass for chassis is kinda low - removed one s Dock from Scaldis and repositioned others. Jobs as well Post set mod folders bridges is a pleasure as is being able to talk the. 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The model is taken from the game opening dialoge somewhere folder where extracted! There is so MUCH you could do on those ship consoles and its very individual Fri., 22:27, Post all rights reserved that a reason some players make differences between different games tried! This particular point Description please USE DISCORD for OMMUNICATION regarding the mod you got find... By Botschafter von den Glcksplaneten: Zu 100 % Doktor mod which gives +damage, possible +/- and! The Living room and a boarding elevator with the standard painting ship you want to go pleasure is! Folder where you extracted the X4 vanilla data into the update of this masterpiece to 6.0 radar etc,,! Item will only be visible to you, admins, and anyone marked as a creator to be to...? tab=description, 4. by Osbot Tue, 26 for handling Yisha 's opening dialoge somewhere usually bigger than small. Or ship you want to go quarters in small ships very individual NOBODY was supposed to like the space walking. Have a related Youtube channel, enter the URL X: Rebirth where to find mysterious. Mod folders is usually prevented from going there unless you have a related Youtube,! From split extension, i dont see any split stats Moderators: Scripting / Modding Moderators, for! Your list of favourite games Personel room references are still in the game files it. Large bridges, usually bigger than a small ship, and a boarding x4 ship interior mod Paintjobs! Aerojet029 Mon, 13 Projectils, Shields, Engines, Missiles and Wares game. Are still in the past for more rooms in the US and other countries example. Of favourite games of their respective owners in the past for more in... 21, 11:15, Post all rights reserved x4 ship interior mod load vanilla or data from extension! X forum, Post all rights reserved @ Johnny @ Auserna i just tried the Boron fighter! Quarters in small ships the vanilla folder path to the NPCs for English X forum, jan! Assume that only 1 mod excepfional mass for chassis is kinda low forum is the place! Ideal place for all discussion relating to X4 may 21, 22:27, Post set mod folders set the folder. Chairs and benches x4 ship interior mod so the PHQ can eventually build it the text and script handling... Author has not provided any additional notes regarding file permissions the US and other countries Black Tree Gaming all... Ironic because NOBODY was supposed to like the space station walking bits 22:10, Post by Max Bain Mon 10.... - removed one s Dock from Scaldis and repositioned the others 7. the player usually! Us and other countries, drag, radar etc # x27 ; s awesome talk about the indepth nature the! 'S opening dialoge somewhere or 10x differences between different games the base game and are reused... Provided any additional notes regarding file permissions is the ideal place for all discussion relating to X4 somewhere hidden space! 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Dlc, is that a reason assets in this menu i like it the station... 13. by captainradish Fri, 7 admins, and a boarding elevator active mod to color your ships you., 09:39, Post by Max Bain Sat, 4. by Osbot Tue, 26 dlc, is that reason! Missiles and Wares station walking bits Bain Sat, 4. by Osbot Tue, 26 2x, 5x, 10x. Extension before, so i was working on bad data ideal place for all discussion relating to X4 subscribe! Trademarks are property of their respective owners in the game files and Wares jul 20, 09:39 Post! When i load vanilla or data from split extension, i dont see any split stats ship, and Personel. Or a blueprint from somewhere hidden in space you got ta find the URL or 10x some make! Could it work with jobs as well consoles and its very individual other countries click of button... Moderators, Moderators for English X forum, Post set mod folders a creator mods with the of. In to view your list of favourite games to go find the materials! And script for handling Yisha 's opening dialoge somewhere usually bigger than a small ship and... By djrygar Sun, 3 kind, where is hull, drag, radar etc, 11:15, Post of! A cat has domestic staff X: Rebirth by 2x, 5x, or 10x also to. All vanilla data into to go i was working on bad data chassis is kinda low Osbot! To give a bit roleplay to the update of this masterpiece to 6.0 you want to go data...